To save Romeo and Juliet.

A kinetic adult visual novel: To Save Romeo and Juliet.
Status
: in progress, version 0.4.
Synopsis: a screenplay about how the lives of Romeo and Juliet living in ancient Italy could have been saved.
Progress page: https://f95zone.to/threads/untitled-kinetic-novel-by-midzay-development-thread.211350/
Tags:
⭐️⭐️⭐️⭐️⭐️ female protagonist, teaching, age difference, depravity, group sex, petting.
⭐️⭐️⭐️⭐️ masturbation, shame.
⭐️⭐️⭐️ oral sex, anal sex, exhibitionism, theater art.
⭐️ vaginal sex, voyeurism, medfeish, enema.

Download

For large screens of 10 inches or more. You see an image and the text to that image at the same time. I recommend this for laptops, large tablets, computers or TVs as a monitor.

For Android: https://mega.nz/file/UkllHYwC#fA211XcyFkmAVxwqgLgjwPYXuLzXRqS6246y4Xgyoow 
For PC: https://mega.nz/file/x4sRFQxL#S7ShPocnCz06Laj1gqEI1P_aF8bm6Yeh9m9xSNM9ueE 
For Mac: https://mega.nz/file/Blki3A7C#XOz-1V6LnMPTNeW6RIPwvtajXxc2ipIYpm9OpRSAiTo 

For small screens with a diagonal of less than 10 in. You see the text full screen, but you can view the picture to that text separately. Recommended for smartphones and tablets up to 10 inches.

For Android: https://mega.nz/file/98VwwKib#dvLNY6z6rXXtKtNtUDaZRGxjJf2xwYi0MsoBNIuAWAQ 
For PC: https://mega.nz/file/08dQnBRb#TDegDpLSe6UmGhJV5Lu4tKTyh0-DonRjKPp8k480w2o 
For Mac: https://mega.nz/file/UxFG2ILL#mZ_qsCClSFVvVU9xAMm_BmpHfxM3GIDqEWiSINLLcuY 

Big and Small Screen
Left - big screen. Right - small screen.

Feedback

That was very interesting. Strange, even a little hallucinatory... but I liked it.

The writing is unlike nearly every game I have played here. It is clear from the grammatical structure and idioms that the author is not a native speaker. However the grammar and spelling are close to perfect, better than even many natives. In some ways the dialogue and narrator gave an almost clinical feel, like a scientific experiment, which added to the psychedelic trip.

The story and situations are also interesting and unique - not the common, endlessly re-hashed tropes that are all too common.

The renders were in general excellent. I especially liked the attention to detail with the custom props and artwork. I see from your development thread that you have put a lot of effort into custom environments etc, and it definitely shows in this work - none of the very overused Daz locations or props in sight!

Regarding the "slide show" effect - I didn't like it. It would be better to show the text of each page gradually, where each click would reveal a new section/paragraph, and also show a new image. This would make it feel even more like the player was experiencing a journey through the story. With the current slideshow, there are loops which take the reader out of the immersive experience.

I believe your game would benefit from the help of a native speaker to advise the minor changes to sentence structure and use of native idioms that would transform this story into natural flowing English.

Thank you for sharing and I wish you great luck in your project.

Source: https://f95zone.to/threads/im-asking-players-to-advise-the-developer-about-the-slideshow-in-avn.249347/ :love: